User talk:Heartbeat-Sensei

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PiecEMakeR007 (talk) 18:37, August 27, 2017 (UTC)

Hey Sensei, just wanted to say I'm back. If you wanted me to change the skills page to the way I made it a year ago let me know. I kind-of enjoyed seeing all the skills on one page. I do still have the source code for that layout. Looking forward to the release and growing the wiki :) -PiecEMakeR007

PiecEMakeR007 (talk) 18:37, August 27, 2017 (UTC)

Do you think we need to reprase our quest tags for the wiki? I'm having trouble finding them when searching for the quest title without the whole prefix sentence.

I.e. Change

"Divinity: Original Sin 2 - Quests - Every Mother's Nightmare" to

"Every Mother's Nightmare - Quests - DoS:2" or with tags

"Every Mother's Nightmare [Quest] - [DoS:2]"

PiecEMakeR007 (talk) 00:46, September 18, 2016 (UTC)PiecEMakeR

Hey yeah wikia deffinately needs some sort of Inbox system. I'll work some more on the layouts when I get back later today and thanks so far for your hard work. 

PiecEMakeR007 (talk) 06:14, September 18, 2016 (UTC)PiecEMakeR

Content moderator

Hi Heartbeat-Sensei,

I promoted you to the rank of "content moderator" in this wiki. The page Special:ListGroupRights has detailed information on your new privileges.

It seems that all the former admins are more or less inactive, so I felt free to make the decision on my own.

Your work here is very welcome, I hope you'll continue like that.

Best regards

--Weas-El (talk) 22:35, December 7, 2016 (UTC)

Dropping to say hello

Hey Heartbeat-Sensei, I thought I'd drop by and hello properly. Divinity is actually my secondary project after the Fallout Wiki and workloads have gotten pretty heavy over of late as they're trying to get discussions to work for the wiki itself.

Most of what I do around here focuses more on the earlier games than the recent ones, as I grew up with them, plus I'm about making the wiki actually work in our favour to bring people in the less obvious bit like the categories and article naming conventions to make searches easier for users.

Next couple of weeks I'll be tied up with a big project on fallout, plus work so I won't be able to come in and do too much here. Dakiatte will be available and I am free for advice and technical support. Sakaratte - Talk to the catmin 20:46, July 2, 2017 (UTC)


Yes, I know I made a lot of changes last night and no doubt I broken quite a few links. It might seem like silly renaming, but it is all about readers being able to search the content. Who is more likely to come back, Someone who can type Aerotheurge and find what they need, or someone who has to type class skill, which implies a knowledge of our naming systems. Its not just about how we want things, its about bringing down barriers to other users.

I noticed you created a lot of blank pages again after I deleted them for having no content. Honestly, what value do they give? People go to these links and feel horribly disappointed that they have been lead to something that doesn't exist, also other editors can't see at a glance from the wanted pages that they are needed (hence the broken links) and it takes longer for content to be created.

Looking at what you went back and had to fix link wise, I wouldn't say anything was seriously broken, sure there might be more red links, but at least people know what needs to be contributed. I'll fix the main page now, I just didn't have time to do it last night. Sakaratte - Talk to the catmin 09:19, July 6, 2017 (UTC)

What blank pages are you talking about? There are a lot of pages for things in the game that I just haven't gotten around to adding info to yet, but i made them so it is easier for me to go through and add the information rather than hunting down the item and doing all of that when the time comes, most of those pages are for items that really don't do anything of worth i.e. food, i don't really think there is many if any people at this current moment in the game's life that are going to care about that kind of stuff. It'll be filled by launch, but for right now it is just so i have an easier time going through it all.

edit: I'll agree that my system got out of hand and I didn't think it through well enough before i got so deep into it. I'll try to go back and change as much as i can to make it simpler.

Heartbeat-Sensei (talk) 21:35, July 6, 2017 (UTC)

What I meant by blank pages is place holder articles, I'm looking at it from the perspective of a reader or potential new contributor. If someone came to the wiki looking for information and continually found pages with no information, it would put many off coming back, costing us readers and potential new editors (which we really need). Doing a search and finding that it doesn't exist is a bit more agreeable, if imperfect.
I have less of an issue with red links, they aren't ideal but they tell readers that the page doesn't exist yet and are slightly more likely to come back later. Other editors can also see the article is needed from the red link and from Wanted Pages. Also some of your placeholders have been place holders for 8 months now and they do get the occasional hit for Example - Metamorph had 41 hits in the last week according to insights (page 6). To me, that is 41 readers who would have seen a picture and felt disappointed.
I know it pretty much is just the two of us and there is a hell of a lot of work to be done across all the articles. I haven't played OS 2 myself so I can't provide actual content, I am thinking of how best to balance letting you get on and how to make the wiki accessible to others as well. It might seem entirely obvious what I am doing at first glance, but at this point in time it is all about accessibility and cleaning up so people can see the woods for the trees. Although Original Sin is what most people are still coming here for, I've put OS 2 at the top of the navigation to say we have something no-one else does to try and get a bit more interest going. I would appreciate any input you have with what I am working on at present, maybe get you some article templates so we have a consistent structure in each game area? Sakaratte - Talk to the catmin 22:34, July 6, 2017 (UTC)

Divinity: Original Sin 2 skills

I've just looked at insights and the skills page are starting to pick up a lot of attention. I know there is a lot to do with D:OS2 right now, especially with 2 months to the official full release date, but could we delay it out more like I did with Classes (Divinity: Original Sin) and generally focus around the skills for a little while? I'll see about getting a navigation box setup for them as well, makes it nice and easy to jump from skill to skill. I'll finish working on the classes in the next day or two as well so we don't have the red links in the navbox. Sakaratte - Talk to the catmin 07:35, July 12, 2017 (UTC)

I've added at least the images for mostly all the skills, I have to play through again and find a few, but hopefully its enough for now.

Heartbeat-Sensei (talk) 00:13, July 13, 2017 (UTC)

It's more than enough to work with. I've grabbed the game now so I'll have a dig around later and see what I can see with the skills myself. Ideally I'd like to replace the skill cared with the icon as with Original Sin skills so its consistent. Looked at insights again just now and the skills overview is still showing as increasing. Might be worth getting our community messages up and running too. Sakaratte - Talk to the catmin 18:27, July 13, 2017 (UTC)

I think I found one of the missing skills, Rain of Blood. I can't find it via the search so its likely the page doesn't exist. Sakaratte - Talk to the catmin 19:28, July 13, 2017 (UTC)

They changed it's name from Rain of Blood to Blood Rain. Idk what community messages is, i take it its just comments on the pages? "skill cared"? I assume you mean the card which shows just the information and replace that with the images of the skills as they appear on the hot bar?

Heartbeat-Sensei (talk) 00:23, July 14, 2017 (UTC)

That makes sense. I've fixed the bad link I found and created a redirect for Blood Rain as someone may search by that name in the future.
Oh I love autocorrect. I did mean skill card not cared. The skill cards are nice to have as a gallery image at the bottom, so people know how they look in game. The skill images will be more recognisable. I've looked at the skills now and I need to do a little more work with the Navbox template to before I create one for the skills. I might just setup a Navbox for each skill set, it's probably going to be over complicated otherwise. Sakaratte - Talk to the catmin 08:20, July 14, 2017 (UTC)

Run-up to release

I've just taken the table of contents now and replicated it in the navigation at the top now, we are a little limited as to how much can be in there, but we can get a few more bits and pieces in there. I just checked insights and no-one seems to land on the ToC pages for any of the game, so it might be worth just getting rid of them and sticking with the navigation as the contents table (which is visible thoughout)?

I've restored the Locations page and moved the second one over tot he page you had been working on with a redirect. there was a colon missing after Divinity which is why it was a problem to find. Searching without the colon will bring up that page too.

If there is anything bulky you need doing let me know and I'll see if we can get the bot to do the work for you. I can get a lot of heaving lifting on minor changes that way, which will free you up for some of the more hefty stuff. Sakaratte - Talk to the catmin 05:27, August 24, 2017 (UTC)

P.S. Do you think we should get discussions activated on here? Might bring some more people in to work on the wiki? Sakaratte - Talk to the catmin 05:29, August 24, 2017 (UTC)
Yeah that sounds good, I just wanted to make sure people could find all the main catagories, but since you added them to the drop down bar I'm fine with removing the table of contents page.
Opening up the discussions also sounds like a good idea, we won't be able to cover everything ourselves when the game launches so it'll be nice to have people be able to help out, add things and tell us what is wrong on pages so that we can fix things.
Heartbeat-Sensei (talk) 16:49, August 24, 2017 (UTC)
I'll put the request through to get discussions activated tomorrow. Do we just get it turned on or do we request the new functionality that moves forums over too?
I also have someone in mind to cover discussions as a moderator: SSJ3 Rusticus. He has been active as a DM since discussions came into play and is taking a bit of a break from the Fallout Wiki right now. It would only be a temporary assignment until we get some people in the know on Divinity, who we trust to handle the moderation.
I See you're around so I'm going to switch Chat on. Might be easier to talk that way as there is going to be a lot of ground to cover. Sakaratte - Talk to the catmin 21:27, August 27, 2017 (UTC)
I don't know what you mean by the functionality that moves forums over, I really don't know jack about wiki. :L
A discussions mod sounds good, long as you trust em. 
I've also never used the Chat feature on wiki before so i don't really know how it works, I assume it works just like most instant messaging and you'd be able to see anything i put there at a later time? If thats so i'll just put stuff there instead.
Heartbeat-Sensei (talk) 01:49, August 28, 2017 (UTC)
I'll leave the new functionality for now, less to get confused over. Rusty is a good guy who can be trusted so I'll get everything setup.
Chat works if someone needs to have a conversation in real time, using it as an instant messenger doesn't work. If I'm not in room I don't see it. Sakaratte - Talk to the catmin 02:15, August 28, 2017 (UTC)

Articles and links

I've been having a play around with the Mediawiki pages as no-one has looked at these before and I have found one we can use to create article templates on new pages. This should give a lot more consistency, I just need to get an article standard in place first before I start putting them together. Should make article creation much easier.

I had a quick look at visual editor too, as IO was unsure why you're using full web addresses (which break certain functions). If you type the article name in using the link button it will create a short link to the page, which is better for wiki maintenance. Sakaratte - Talk to the catmin 18:26, August 28, 2017 (UTC)

Oh ok, I had no idea that was a thing, i'll start doing that instead.

Heartbeat-Sensei (talk) 19:15, August 28, 2017 (UTC)

I've just got the create new article text up and running now. You should see a box with a selection of templates to choose from. That should make setting up new articles much easier, plus it will give users a much better idea of what needs filling in and give some consistency. Let me know what you think. Sakaratte - Talk to the catmin 23:42, August 28, 2017 (UTC)
Well I played with the artcile thing a bit, personally I don't like it. The format just comes out kinda ugly and in your face. I don't know what the stub thing is at the bottom, i don't like how there is an image line when one image just popped into the item box is enough or two in some situations, that also makes it not take up so much space. I just feel like the way I've been doing it is simpler and easier for readers. Also when you mentiion keeping things more uniform that would require going back to every page and fixing it with the article thing and with all that still needs to be done I just don't have the patience or desire to go back and change them.
Sorry if it sounds a little harsh, i don't mean it that way. 
Heartbeat-Sensei (talk) 21:11, August 30, 2017 (UTC)
I can understand that, it is about giving the articles structure. Essentially all those markers are doing what they are intended to do: Stand out and say this is missing. Once the sections are filled in the template gets deleted. to use your example above: If an image is added to the item box, then the {{Image needed}} template would be removed.
The way you have been doing it, where there is no or little content leaves other people unsure of what needs to go where. At least this way others can look and go "Ah, the background is missing from this article."
When you say ugly, do you mean having all those tags there or is it something else? If its the tags itself, then I can tweak them, but I personally find nothing uglier than a completely empty article (which I see you have done another run of), which I feel a lot of readers will find an utter disappointment when they hit the page.
As for the older articles, I have no issue with going over them myself to get them to match the same format. Its about making the information accessible. Sakaratte - Talk to the catmin 21:46, August 30, 2017 (UTC)
Just grabbed an article I made a while ago using the same format Fenwythus, Does that help you see how it all fits together? Sakaratte
Forget the ugly comment, I just figured people would come in and edit a bit and leave the rest sitting there and messy is a better word for it, but it just really doesn't matter and I'm making it a bigger deal than it needs to be.
I was just looking at the tags on the create article pages and i don't know if I'm just super clueless or they aren't finished and you are just testing the graphical look of them, but i can't fill in any information.
So if you read what i deleted, sorry for that, i'm just frustrated among a whole ton of other personal issues. 
Heartbeat-Sensei (talk) 04:37, August 31, 2017 (UTC)

I did read the comment and I can fully emphasise. (I get the feeling you needed to get a that off your chest too, so I hope you're feeling a little better for it :)). Well have things going off in life and this is something everyone does out of passion and enjoyment. It does get exhausting after while of playing like that, the game gets boring when you're playing for the sake of finding information.

A fair few of the things I do are actually my way of looking at what you're doing and trying to make life easier for you, rather than talk down to you. Part of that is getting new editors in (which is why I have turned chat on and requested discussions). After all there is only two of us and more articles than we can handle.

The tags are meant to be placeholders, that put the articles in categories such as Category:Stub (Divinity: Original Sin) to be worked. Eventually they will sit at the top of Recent changes and maybe I'll get them on the homepage too, just so people can find them. They are a little unfinished, I need some fitting images to slot in to make them look nicer and different from one another.

If someone adds a little bit of information, such as where to find a certain item and don't fill the rest in that's ok. It's a little less work for you to do when you come around to do the rest of the articles. If someone forgets to delete the tag it only takes a couple of seconds to remove them. I'll be monitoring recent changes to check for things like this. I'm still not clued up on the original sin games (my knowledge is on the older ones that I played growing up,) so I do rely on you for making sure the content is right.

Would it be worth taking a bit of time out from making articles and getting this wiki in a place that others want to contribute to? There's a lot we could do to that end to make things more fun for all and it gives you a rest too. Sakaratte - Talk to the catmin 07:20, August 31, 2017 (UTC)

Well i'd say more embarassed than feeling better, but I guess i deserve that. I'll try to change my future and as many past ones as i can into the article format. Sorry again for that shitshow. Didn't expect you to be so forgiving after reading my rant.

Heartbeat-Sensei (talk) 03:12, September 1, 2017 (UTC)

I know I can come across rougher than I mean, so I tend to take a bit more of a softer approach than most when people get like that. I'm probably to blame to some degree in that respects. Don't worry about making every page and just create a bunch of red links instead, people will know to fill them in and you don't need to put the weight of the wiki on your shoulders. We'll get things done with time. Have you ever considered switching to source editor btw? From what I saw the jump isn't too huge and there are benefits.
Going through the Divine Divinity stuff last night got me realising there is a lot of lore in the series we have been ignoring, like Tol Dane. Maybe if we start pulling some of that together on overview articles instead of pulling content from the game all the time, it would make things complete in a different way and give you something distract from life and a break from the game? Sakaratte - Talk to the catmin 08:39, September 1, 2017 (UTC)
Its alright, ill just be more mindful of what i work on and just try to finish things that are the most important instead of filling out info on what an apple is. :p
I actually haven't played the older games, I started with DOS1 so I don't know anything about the past things.
Heartbeat-Sensei (talk) 19:48, September 1, 2017 (UTC)
I started with Divine Divinity a few years after it came out. Good game if you can get your PC to play it and it doesn't look too bad for its age either. I'll get the pages up and running for Divinity so you can have a read through on the lore, there is some boring stuff and some interesting things in there too. Everything is in Category:Divine Divinity books and notes
Write about that apple, if its missing it needs to go in, if you can't find the energy create a red link page for someone to do it. I had a look at some of our rivals today and they don't cover anything in the way of lore like I'm planning, so no doubt we can draw some attention that way. Plus fextralife's ToU basically says once you write it we own it. Sakaratte - Talk to the catmin 21:17, September 1, 2017 (UTC)


I got flagged that you recreated test and moved it. If you forget to add the article template in just put subst: at the start of the article, e.g. {{subst:Create article/ammunition/BD}}. I've done it on the platemail for you. Sakaratte - Talk to the catmin 17:40, September 2, 2017 (UTC)

i was trying to make one of the pages using your article thing, but i didn't realize i could just add it using the infobox thing and i thought they were broken this whole time so that's why i created test and i read the logs of the same pages i made before and how weasel said not to do that and i hadn't even noticed that so i changed it and deleted it immediatly.

Heartbeat-Sensei (talk) 17:48, September 2, 2017 (UTC)

DOS Skill infoboxes

I've been looking at the skill pages for Original Sin and the Enhanced Edition and I think they would be better off on one page for side by side comparison (makes them a bit more useful). I've come up with a concept using the data for Burn My Eyes, but I am an not an expert in this area so I don't know what would compare to what. Can you tell me what you think of the infobox and let me know if I'm mismatching information? I want to get this right before I start adding it to the articles. Sakaratte - Talk to the catmin 13:19, September 3, 2017 (UTC)

Well i haven't played DOS1 in a long while so i don't really remember many details about it, especially skill info. I don't really have an opinion on it, it looks ok, but if i recall correctly every DOS1 is automatically upgraded to enhanced edition isn't it? That'd kinda make the comparison pointless i think since you can't get the original one anyways. Is this just for DOS1/EE? Cause i do think that this kinda thing shouldn't be on the dos2 skills as it'll just clutter the page with info not many will probably care about.

Heartbeat-Sensei (talk) 16:59, September 4, 2017 (UTC)

I've asked about a few other people and the reception has been positive so I'll swap it on all the DOS skills. I have the option to play either classic or enhanced on Steam, so the side by side comparison could be of interest to people. If things aren't quite right, it will just take a little tweaking in the template to match everything up properly.

DOS2 is completely unaffected by this, it's a sequel rather than a "remaster" so it doesn't need it's skills comparing to DOS1. 1 and EE are just getting some special treatment.

I'm not sure what to do about the Dragon Commander game though, it's nothing like any of the other games at all. It's going to have to be looked at after DOS2's release.

For now I'm going to focus on behind the scenes stuff more. There is still a lot of things buried in the wiki tables that aren't very visible. Sakaratte - Talk to the catmin 18:10, September 4, 2017 (UTC)


Thought you might want to read this. Sakaratte - Talk to the catmin 08:45, September 13, 2017 (UTC)

Interesting read, hopefully that will keep them back for awhile, maybe rethink their crap, but i'm not holding my breath. I like how all the comments are ripping fandom a new asshole, that brought a smile to my face.

Heartbeat-Sensei (talk) 15:14, September 13, 2017 (UTC)

Fingers crossed it has some impact. Mind popping in chat if you're still around? Sakaratte - Talk to the catmin 18:43, September 13, 2017 (UTC)


I think we made a sound call on granting content moderator rights. Had a look at recent changes and she has started fixing issues in the create article templates. Definite asset the wiki. Sakaratte - Talk to the catmin 09:38, September 14, 2017 (UTC)


Hello, I've moved the minutes of the meeting to my blog space to make it easier for people to find. here is the posting. Sakaratte - Talk to the catmin 18:47, September 14, 2017 (UTC)


Been an email come into the mailbox, you're probably better suited to answer it than me. Sakaratte - Talk to the catmin 19:58, September 17, 2017 (UTC)


yeah, I'm all good and you're partially right about why I am away at the moment. Trying to build a website from scratch at the moment. Its been a while since I did it last so a lot of research and brushing up. Sakaratte - Talk to the catmin 16:44, September 20, 2017 (UTC)

Out of commission

I'm not going to be able to do a huge amount until Tuesday. My router died and I'm waiting for a new one to be delivered. I'll try to check in about once a day to make sure everything is running smoothly and pick up messages. Sakaratte - Talk to the catmin 06:09, September 22, 2017 (UTC)

Yep I'm back now. It was just a blow plug, but the ISP needed to send a new box out as mine was very outdated. I've been thinking on the quests and for a a general layout we should go with Quick walkthrough, detailed walkthrough, notes and include the changes between Kickstarter as retail as part of this? Sakaratte - Talk to the catmin 07:59, September 29, 2017 (UTC)
Yeah that layout sounds good, not everyone wants a super detailed walkthrough. I don't really remember many changes from EA to retail, but if you do that sounds fine to add, I was thinking of this before release, but i didn't put too much thought into it.
Heartbeat-Sensei (talk) 15:57, September 29, 2017 (UTC)

Quest layout

I have the Original Sin 2 quest article layout competed and up now, usual place. Sakaratte - Talk to the catmin 09:10, September 30, 2017 (UTC)


We all hit a brick wall now and again, don't worry about it. I have added a new toy to the wiki to make the quests look nicer, not 100% it will work with visual editor though. I put it on withermoore's soul jar if you want to have a look. Sakaratte - Talk to the catmin 06:50, October 6, 2017 (UTC)

I drop by for one of my routine check-ins on the wiki and see you've been getting some grief. Hope it passes by quickly for you. Sakaratte - Talk to the catmin 00:49, April 2, 2018 (UTC)
Don't worry about it, you're not the only one who has been neglectful of this place. Fallout has been keeping me very busy, especially with the Exodus project (which is pretty much ready now btw). Take the time you need, don't fret about this place. I won't be far anyway. Sakaratte - Talk to the catmin 21:23, April 6, 2018 (UTC)

Artifacts of the Tyrant

Just been going through the changes and noticed you mentioned a journal near the crocs which can also trigger the quest. Are these the ones that are also part of the teleportation gloves quest? Might be good to have the specific location on there. Sakaratte - Talk to the catmin 09:42, 10 April 2018 (UTC)


I've started a forum for the article layouts, can you give your input there? It works in the same manner as talkpages. Sakaratte - Talk to the catmin 10:07, 11 April 2018 (UTC)

The escape

That quest is going to be an absolute pain to write, there are so many ways escape it is is going to be a huge article. Im guessing you have a rough idea of how to write already. Sakaratte - Talk to the catmin 09:10, 12 April 2018 (UTC)